Category Archives: programming

Bird Watching With Python and TensorFlowJS ( Part 2 )

In this series, we will continue building a small system to capture pictures of my back yard and detect if we see birds. Check out the first post here. In this post, we will focus on the problem of taking … Continue reading

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Make A Bird Detector with TensorFlowJs ( Part 1 )

In the Rosario tradition of boldly exploring nature, Sarah and my eldest have gotten into bird watching. It’s been cool to see my son and my wife going on hikes and finding cool birds with a local meetup. My wife … Continue reading

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Gitpod: Cloud Dev Environment That Saves You Time

In the good old mainframe days, professionals may have used a “dumb terminal.” This terminal had enough power to execute input and output tasks with a user, but the deeper magic happened on more powerful main frame computer. In 2023, … Continue reading

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Make music with code using DotNet Core

Curious about making music with code? As a software engineer and music guy, I have enjoyed seeing the connections between music and computers. The first computer programmer, Ada Lovelace predicted that computers will move beyond doing boring math problems into … Continue reading

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Getting Started with PhaserJs and TypeScript

Curious about building 2D games with web skills? In this post, we’ll explore tools and patterns to use PhaserJs and JavaScript to make engaging 2D games. We’ll cover tools to make experiences with our favorite language: TypeScript. Reference links phaser.io … Continue reading

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Quick start for Phaser 3 and TypeScript

As I have time for small project experiments for myself, I decided to explore new developments with Phaser JS. In general, Phaser JS seems like a fun framework to enable novice game makers to build fun 2D games. The javascript … Continue reading

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Make Unity 3D Games To Amaze Your Friends!

Hello makers! Like many in the computer industry, I had the dream of learning how to build video games. When the math class seemed difficult, I found inspiration to move forward since I had strong motivation to learn how to … Continue reading

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14 AFrame.IO Resources For Your WebXR Project

I’m a big fan of the work of the AFrame.IO community.  Thank you to Mozilla, Diego Marcos, Kevin Ngo, and Don McCurdy for their influence and effort to build a fun and productive platform for building WebVR experiences.   In this … Continue reading

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Build a Space Shooter with Phaser3 and JavaScript(Tutorial3)

In this blog post series, I want to unpack building a 2D shooter game using Phaser3.js. Phaser3 provides a robust and fast game framework for early-stage JavaScript developers. In this tutorial, we will work to add aliens to the scene, … Continue reading

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Build a Space Shooter with Phaser3 and JavaScript(Tutorial1)

Like many computer enthusiasts, I grew up playing video games on the classic Nintendo entertainment system. Some of my favorite games included Super Mario brothers, Legend of Zelda, Tetris, and Star Force. It’s been fun to share these game classics … Continue reading

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